Northern Plains Games is a Video Game Design Studio with a focus on making games in the Lakota language that explore the culture and history of the Lakota people. Our first game Tipi builder focuses on the process of constructing a Lakota home called a Tipi, the mobile structure that allowed the Lakota to follow the buffalo herds for hundreds of miles every year constantly on the move.
Carl Petersen - Founder and Lead Designer
Hau, Lakota Cahze Pizpiza Emaciyapi wan waciun caze Carl Petersen emaciyapi yelo. Oóhenúŋpa Thíthuŋwaŋ naíŋš Lakóta un Očhéthi Šakówiŋ hemáčha. Wan Wakpá Wašté emátaŋhaŋ. Ináwaye kiŋ Cora Petersen ečíyapi na Atéwaye kiŋ Douglas Petersen ečíyapi. Nuphíŋ Waŋblí Pahá ektá waúŋspewičhakhiya héčhapi. Hi, my Lakota name is Pizpiza(Prarie Dog) and my European name is Carl Petersen. I am Oóhenúŋpa (Two Kettles) band of Lakota and a Resident Citizen of the Cheyenne River Sioux Tribe, with assorted European Ancestry, from the small community of Parade near Eagle Butte South Dakota. My mother is Cora Petersen nee Cook, and my Father is Douglas Petersen; they are teachers in Eagle Butte. I went to High School at Cheyenne Eagle Butte BIE School and recently graduated university at Dakota State in Madison SD with a B.S. in Computer Game Design. While at DSU I have started the Native American Student Association. I am the founder and Lead Designer of Northern Plains Games. I have been working in Game Design for about three years, the most notable project I have worked on was the game When Rivers Were Trails, and a few School Projects and Game jam games.
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